/* 
 * File:   StandardEnemy.cpp
 * Author: paula
 * 
 * Created on 24 de noviembre de 2014, 15:42
 */

#include "StandardEnemy.h"

StandardEnemy::StandardEnemy() {
}

StandardEnemy::StandardEnemy(ObjFactory *objFactory, int x, int y) : Enemy(objFactory, x, y, 11) {
}

StandardEnemy::StandardEnemy(const StandardEnemy& orig) {
}

SnowBall * StandardEnemy::shootRandom() {
    //cout<<"shoot stadar enemy"<<endl;
    return NULL;
}

void StandardEnemy::beRandom() {
    int randomNumber = rand() % 500;
    if (randomNumber == 0) {
        this->jump();
    }
}

StandardEnemy::~StandardEnemy() {
}
